Mythos. Pyromancers

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  5. Mythos. Pyromancers

Mythos. Pyromancers

  1. خانه
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  3. blog-731
  4. chevron_left
  5. Mythos. Pyromancers

Gift of Pyromancers – the ability to control primordial fire. Their unusual abilities allow them to establish strong protection from tongues of flame and call upon fiery servants for help. If desired, the Pyromancer can enchant his weapon so that it causes irreparable fiery damage to enemies in close combat, or pelt a crowd of enemies with fiery meteors, leaving only a handful of ash behind.

By choosing a Pyromancer, you will be able to master the arts of: Enchanting, Fire Magic and Summoning Magic.

Enchanting

From a distance, this Pyromancer, who does not use his abilities, could be confused with the Blade Master, if not for one “but”: his weapon blazes brightly, dispersing even the darkness of the night. Those who have chosen the art of Enchanting fearlessly enter into close combat with the enemy, because they are protected by primordial fire. Even Death often retreats before them: thanks to the gift of the Phoenix, the Pyromancer can be reborn to life from the ashes.

By selecting this branch you can

• create a barrier from flames that https://zipang-casino.co.uk/login/ will protect you and blind your enemies
• cast a fire spell on your weapon, thanks to which it will gain the strength and power of primordial fire, and upon contact with the flesh of enemies it will leave flaming wounds
• periodically restore mana by absorbing the energy of defeated enemies
• Resurrect like a Phoenix after your death

(There was a Flash player, but since 2020 Flash is not supported by browsers)

A pyromancer trained in Fire Magic is capable of destroying hundreds of enemies. Often, monsters don’t even have time to see who has entered their lair – the Pyromancer’s attack is so swift and inevitable. Skilled Mages do not need to get close to their opponents; the flames escaping from their fingertips will overtake enemies running in panic even in the deepest and darkest dungeons.

By selecting this branch you can

• vary, based on the combat situation and the remaining mana reserve, the power of the summoned flame, the distance at which it will hit enemies and the area of ​​​​impact
• increase the speed of mana regeneration
• increase the speed of your movement and the power of magical attacks
• direct nimble flames towards the enemy, characterized by high speed and flight range. Make enemies’ bodies burn even after you stop attacking them

(There was a Flash player, but since 2020 Flash is not supported by browsers)

Summoning Magic

If you chose Summoning Magic, you will be able to summon fiery assistants. Destroy, burn, incinerate – that’s their job. Those who have thoroughly studied this thread will watch how monsters rush around in panic, running away from creatures of flame who have begun the hunt and are vying with each other to earn the approval of their ruler. However, no one will forbid you to take part in the battle personally, making even the ground under your enemies’ feet burn.

By selecting this branch you can

• summon the mighty Flaming Colossus, ready to carry out all your orders
• get small, but very nimble and quite strong Flame Spirits as allies
• using primordial fire, slow down enemies or create areas of scorching flames on the ground
• using the Mana Sign, return part of the spent mana reserves to yourself

(There was a Flash player, but since 2020 Flash is not supported by browsers)

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