The necromancer simulator has a sequel. We are waiting for the creation of various undead from pieces of bodies, endless hordes of enemies, pumping and defense of the magic tower.
The essence of the game is the same as in the first part. We have a necromancer’s tower, where the hero sits with his cat. Here we pump up global progression for gold obtained in battles and use the power of artifacts.
Each improvement has a detailed description. So let’s spend our little money wisely.
There is also an artifact room. These are items that give us passive boosts during battles. We find artifacts during combat races. Judging by the number of cells in the cabinets, there are a decent number of types. You can only wear a maximum of four, and even then, only after repairing the corresponding pedestals.
When the preparation for the race is over, we set off for a new battle.
There are three flying islands in total that we can get to. Initially only one of them is open. Difficulty between islands increases greatly. So, for example, I was stuck on the second island for a long time, it seems.
The first race was met with a little training. It is not complicated and will help you quickly understand how and what works in the game.
Again. The essence here is the same as in the first part. Our main building appears in the middle of a randomly generated map – the tower. If she falls, the race is over.
Here we will create our own armies of the undead and build temporary buildings.
For starters, they give out several pieces of bodies so that you can create one or two warriors. We make fighters from several types of pieces: a head, a torso, two arms, two legs. You can craft absolutely any creatures. For example, a cyclops’ leg will fit a skeleton’s skull and so on, there are no restrictions on this.
Depending on which body parts https://casinocastleonline.co.uk/bonus/ are used, we get a warrior with an improved set of properties. It’s like cooking recipes that are unknown. But it’s easy to guess, basically you need to connect parts of bodies of the same type. For example, if you collect pieces of a skeleton magician, then some kind of sorcerer may turn out.
If the recipe is open, then in all subsequent races we will be able to create such units by pressing one button. If there are enough resources, of course.
Sometimes it’s profitable to make freaks that don’t follow the recipe at all. Found an artifact +400 lives if the fighter is created from pieces of at least three types of creatures. Weightily.
And the salt is the titans. These are powerful creatures that literally sweep away ordinary enemies and their bases.
To acquire titanium, you will have to closely collect and save resources. Usually for such a warrior you need 35+ pieces of bodies of ordinary units and a decent supply of mana. But it’s worth all the costs if you manage to live to see it created. Initially, our army may have one titan. Global progression can be increased to four.
Titan also has a torso, head, arms and legs. Initially, only the skeletal titan is available, but as you progress, others will open up. Interestingly, melee or ranged specialization is immediately available. You can also make a hybrid. With one hand he will chop close, and with the other he will shoot.
During the race, the timer is counting down, and about once a minute there is a change of day and night.
At night they give us a certain number of pieces of units’ bodies, which we earned by leveling up or found on the map. Enemies are calm in the dark. But during the day the enemies will attack our tower. Opponents are constantly being born in small bases. These lairs can be destroyed by your warriors.
The real test awaits when the timer reaches zero. Then the increasing waves of enemy titans attack. I lived until the moment when there were three of them. The second one will fray your nerves, and the third one still seems indestructible somehow.
There is only one way out – to increase strength, to lead global progression. The ability to create several of your own titans at once, powerful long-range units, such as lizards with blasters or someone cooler, will be especially useful.
Each of your warriors can be taken under direct control. This helps to do different things more quickly, quickly assemble or destroy something. It is almost mandatory to manually steer your titans during battles with enemy titans – otherwise you will lose quickly.
Our warriors themselves are able to:
You can focus on any of your units and give it an order for this or that behavior, or immediately begin to control it personally. This is all very conveniently done, you just need to click on the fighter icon.
During the race, not only the tower is defended, but also the exploration of the world, control of your troops, the use of active spells, and so on.
It is very important to send as many of your fighters as possible to collect resources. Along the way, they will also capture useful buildings that will provide a stable influx of goodies: pieces of bodies, gold, mana, ore. If the unit finds a library or destroys the enemy’s lair, then we will have the opportunity to strengthen the tower with temporary (for the run) useful buildings. Buildings are erected for ore.
The new part turned out to be much more thoughtful and playable than the first. Here our fighters do not crumble into dust in a couple of seconds of battle with ordinary monsters, somehow they are more and more prone to victories.
Even a loss can look solid when you have farmed a lot of resources for progression, defeated several enemy titans and cleared the entire map.
In my opinion, this is a qualitative rethinking and development of the series. I highly recommend it to fans of automatic battles, direct and indirect control of units. The most pleasant impression was left by the global progression system. I want to play more and more to increase the power of the necromancer and his tower.
Since the project is domestic, the text here is in Russian. This is also a plus in the piggy bank.
Among the shortcomings, I can note some prolongation in the middle. When he landed on a new island, he quickly began to create an army and it easily received cabbage soup. It seems they even managed to make titanium, but that didn’t help either. That is, the game seems to say – grind while on the previous island.

